Esports time! Esports time- lighting round- initiate! Who could be so callous as to ask what the best Esports game is when the answer is clearly the only Esports game responsible for finally ending Kony 2012, thank you, Valorant, for your service! (Overwatch 2 doesn't even get a nomination? Ouch.) Best Athlete is a tough one, because I'm 90% certain that Finn Anderson is just Oleksander Kostyliev with his chin-strap shaved off. But I gotta go with my man Lee 'Faker'; he's giving me a thumbs up! He knows he deserves my vote! I love me some 'best Esports team' choices, especially when FaZe clan seems to be listed twice, only their second nomination is under the name 'LA Thieves' for some reason... Well, FaZe is the only Esports team in this lineup to meet and collaborate with Batman in order to solve a crime, so it has to be them. (I'm not lying, look it up.) Esports Coaches are looking gruffer this year. I'm pretty sure Andrii would mug me if he ever saw me in real life and I think Robert Dahlstrom already has. Only Go Dong-bin had the good graces to submit himself a professional headshot with a fine night-sky tie. That is a man I'd be happy to give my wallet to as he held me at knife point! And Finally we have best Esports event- a meaningless competitor, as I always pick the competition with the most distinct colour scheme. All the others are close to blue on the colour scale, League of Legends was red. The LOL event was the best, empirically.
Thursday, 8 December 2022
Game of the Year 2022 predictions
Esports time! Esports time- lighting round- initiate! Who could be so callous as to ask what the best Esports game is when the answer is clearly the only Esports game responsible for finally ending Kony 2012, thank you, Valorant, for your service! (Overwatch 2 doesn't even get a nomination? Ouch.) Best Athlete is a tough one, because I'm 90% certain that Finn Anderson is just Oleksander Kostyliev with his chin-strap shaved off. But I gotta go with my man Lee 'Faker'; he's giving me a thumbs up! He knows he deserves my vote! I love me some 'best Esports team' choices, especially when FaZe clan seems to be listed twice, only their second nomination is under the name 'LA Thieves' for some reason... Well, FaZe is the only Esports team in this lineup to meet and collaborate with Batman in order to solve a crime, so it has to be them. (I'm not lying, look it up.) Esports Coaches are looking gruffer this year. I'm pretty sure Andrii would mug me if he ever saw me in real life and I think Robert Dahlstrom already has. Only Go Dong-bin had the good graces to submit himself a professional headshot with a fine night-sky tie. That is a man I'd be happy to give my wallet to as he held me at knife point! And Finally we have best Esports event- a meaningless competitor, as I always pick the competition with the most distinct colour scheme. All the others are close to blue on the colour scale, League of Legends was red. The LOL event was the best, empirically.
Wednesday, 7 December 2022
Smash has been smashed
Tuesday, 6 December 2022
What's the deal with menu screens?
Monday, 5 December 2022
Mobile Marketing
When I see swinging arguments from people who don't know better telling me how gaming is a merit-less and vapid pursuit not even worth being considered in the same breath as real art, I think about these ads and I can't really say much in response, now can I? People who assume that Grand Theft Auto is about running over prostitutes for 'points' feel validated by the barrage of awful mobile ads they skip past everyday online. Ads where we see people running through light gates with random 'rewards' in each gate that feel lifted off some Buzzfeed article about what life objects 'speak to the real you'. Ads where we see brain numbingly simple puzzles being screwed up whilst an awful TTS sounding voice bemoans their own stupidity. And of course, Ads where a cadre of simply manic and unhinged people tell me excitedly about how they've found "tHe ReAl PUll ThE PIn GaMe!'
Sunday, 4 December 2022
Greedfall Review
As any open world RPG might, Greedfall features a plethora of Side Quests and Companion quests to bring us closer to the team we're lumped with throughout the play time. Every single one of these side quests I found to be narratively interesting, with some of them being genuinely cleverly placed for how they functioned alongside the narrative. The prologue, for example, features two side quests offered by ambassadors of the two major land factions, both of which function as their own short stories whilst contextually involving you in the tenants and ideals that those factions represent. Deft and smart world building. I quite often found that many quest started out as conceptually dull, only to blossom into intrigue and intricacy once you dug a little deeper into them. I can't pretend that every side quest is a homerun, and the general design choice of 'go back and speak to the faction leader' can drag, but largely I came away impressed that Spiders never went for the sub-standard boring side quest model of 'collect this for me' or 'kill this guy because he did a crime'. Every quest was designed to a standard of substance.
Of course, that standard of substance stretches to the core of the main narrative as well, which unfolds in such a narratively-driven fashion that I could not help shake the feeling that this game feels like a good fantasy book adaptation, which as far as I can tell it absolutely isn't. Perhaps that's just the sense I get from the obvious Dune parallels within the set-up. What with the Royal Merchant Congregation colonising a land of distrustful natives, wherein the protagonist clearly has deeper ties to that land than is readily apparent and so on. The story does go it's own direction, though; this isn't just an unofficial Dune adaptation by any stretch of the imagination. But I do not draw those parallels as an insult, by any stretch. I quite enjoyed a lot of the story presented.
What I did not so much enjoy, as much as it sucks to say, is the voice acting. For a vast majority of the cast, the voice acting largely lacks in presence and command of their scene. Several voices don't even seem to fit their character models at all, such as that of De Courcillion. Also, the main protagonist (note I played with a male protagonist, the female might be better) seems decidedly flat noted and lacking in character. Some of that is due to the writing lacking spice and personality, but the performances do not bridge any gaps. Of course that isn't the whole cast I'm deriding. In particular I thought Inquisitor Aloysius was great; I only wish that particular character had a greater role to play in the story. I think maybe a solid rewrite of dialogue to leave more character in the script would have served the general performance standard a little better. Or maybe I just need to play the game in French, I haven't tried that yet.
Saturday, 3 December 2022
Callisto Protocol: A victim of marketing?
Friday, 2 December 2022
Watch_Dogs Legion Bloodlines Review
Bloodlines is a prequel to Watch_Dogs Legion, set before the fall of the original DedSec London and the eventual rise of it's successor. It follows, career-fixer and part-time vigilante, Aiden Pearce, the protagonist of the first game, as he finds himself travelling to London for a job that brings him careening back into the life of his nephew, Jackson Pearce. The very same nephew he fought to save all the way back in Watch_Dogs 1, now a full grown and fully voice acted adult, who he hasn't seen since sending him and his mother away in the twilight act of that very game. Throw in the middle of that awkward reunion a megalomaniacal tech mogul's son teetering on the edge of a breakdown of his own orchestration and a mid-game cameo from a suddenly deeply sad 'Wrench'; still dressing in the punk spike and mask garb he did in his twenties despite the fact this man is in his forties at this point; and you have perhaps the best snippet of content within the entire Legion package.
Much of my nagging problems with the way that Legion plays is still very much present; the clunky shooting controls and general lack of animation fluidity can't really be helped in a single DLC; but there are few mitigating steps taken by the developers to salvage a smidge of enjoyment out of the raging dumpster fire that is the core game. For one, Wrench and Aiden are loaded with enough special abilities to make them play pretty distinctly, shaking up the gameplay diversity and making combat just that inch more dynamic feeling. Aiden specifcally has an ability where his gun damage buffs and stacks during reloads provided he taps reload again at a certain moment, similar to Gears of War, which mitigates the painfully annoying enemy health bars that the main game suffers from. Also, low and behold, this game provides special side mission rewards wherein you can unlock new weapons an equipment for your character! Genuine meaningful advancement so that the player character can feel like they're becoming more powerful and interesting to play? Wow guys, you almost made this close to the standard of a typical Watch_Dogs game!


























