Why do I like it so much?
Have you ever stared head-long into the abyss of insanity and seen it peering back at through void black eyes? Pointing, judging and throwing it's own absurdity back in your face, writhe with accusation and blie? Telling you that you're the problem element in this equation, for the crime of not getting aboard the train and joining the chaos. Only by fully surrendering yourself to it's throes can you hope to coexist amidst it's hurricane reckoning. Has, uhh- has that ever happened to you? Now that I say it out loud I'm assuming not, at least not unless you happened to be tuned into the Gameson event when the game, which I've had to look up the name of five times now, DokeV, made it's debut. And to be clear, I'm no stranger to absurdity or weirdness. I'm a Jojo fan for goodness sake, that's half of the show. But DokeV managed to truly weird me out the level of my comfort zone and make me truly feel like I had no idea what I was looking at. And you know what? That makes it a rare and special game already. So I want to talk about it today.
A lot of Gamescon was boring, I'll be honest with you. Just little titbits I didn't care about for games I forgot the moment after I saw them. (This year really wasn't for me.) Cavalcades of faceless and nameless games blasting past me a mile a minute, gone from the ol' frontal cortex in 60 seconds flat. (Back off neurologists!) So far the only games which managed to stand out were those that I had been made previously aware off and so were actually waiting for. (Oh, and Elden Ring, I suppose. Which got gameplay, but us paupers aren't cool enough to see it) Yet in that storm there was one game which leaned into being as bizarre and context-less as humanely possible, that won the 'first impressions' war, such to the point where I'm eagerly watching and actively want to untangle this mysterious hidden game post-haste, slightly fuelled on my feeling that the secrets of the the universe hide therein.
"So what?", you might say "you've got a city rendered with cartoon characters in it, big whoop. What do they do. What is this game's purpose?" And to that I say- uhh, I don't know. I haven't the foggiest. I've watched this trailer several times and I still haven't come to terms with the apparent fact that is an MMO of some form. But to be honest with you, I don't really care about the overall purpose of this game because literally every individual snippet of game looked fun to some degree. Isn't that wild? Just watching the characters skate across a busy road and swoop around slanted streets looks enjoyable just for exploring this lovingly created space. (I cannot overstate how much I love the look of DokeV's environments.) But then robots and stuff start showing up and I once again lose track of what's going on.
In a fashion suited to randomness (that is steadily becoming 'normal' for DokeV) the non-human creatures featured are either atypical or next to unidentifiable. I mean they did go the lazy route a bit and show off an alpaca because "Hah. Alpaca so random and funny!", (Yes, Fortnite has driven that same 'Joke' to death, thanks very much) but they make up for that in the enemy design which ranges from robots to Michelin-man looking things, giant plushtoy crocodiles and pulsing neon bodies of light. This stuff is wild. And not creatively diverse in the manner that you'd expect from your recent Souls-like game, with thematically fitting but still bizarre monstrosities, no, these things look like the star of your latest fever dream. And again, I love it.
Yet those in doubt need merely look at those involved. It's made by Pearl Abyss, the guys behind the Desert series of MMOs; and is anyone else thinking that these guys have adopted decidedly too many projects on their plate right now? I mean they already have an MMO out right now, they want to make another one which looks similar enough that it'll likely siphon players from their first one and now they want this game which, to be fair, is different enough that it'll appeal to a whole new demographic. Only, now the team are saying that this isn't an MMO? Now it's an Open-World Action Adventure game, huh? Well good to know the team are just as clueless about the game they're making as the rest of us. I Still want to see more though. What a trip...
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